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prefect.states
Functions
to_state_create
to_state_create(state: State) -> 'StateCreate'
Convert the state to a StateCreate type which can be used to set the state of
a run in the API.
This method will drop this state’s data if it is not a result type. Only
results should be sent to the API. Other data is only available locally.
get_state_result
get_state_result(state: 'State[R]' , raise_on_failure: bool = True , retry_result_failure: bool = True ) -> 'R'
Get the result from a state.
See State.result()
format_exception(exc: BaseException , tb: TracebackType = None ) -> str
exception_to_crashed_state
exception_to_crashed_state(exc: BaseException , result_store: Optional[ 'ResultStore' ] = None ) -> State
Takes an exception that occurs outside of user code and converts it to a
‘Crash’ exception with a ‘Crashed’ state.
exception_to_failed_state
exception_to_failed_state(exc: Optional[ BaseException ] = None , result_store: Optional[ 'ResultStore' ] = None , write_result: bool = False , ** kwargs: Any) -> State[ BaseException ]
Convenience function for creating Failed states from exceptions
return_value_to_state
return_value_to_state(retval: 'R' , result_store: 'ResultStore' , key: Optional[ str ] = None , expiration: Optional[datetime.datetime] = None , write_result: bool = False ) -> 'State[R]'
Given a return value from a user’s function, create a State the run should
be placed in.
If data is returned, we create a ‘COMPLETED’ state with the data
If a single, manually created state is returned, we use that state as given
(manual creation is determined by the lack of ids)
If an upstream state or iterable of upstream states is returned, we apply the
aggregate rule
The aggregate rule says that given multiple states we will determine the final state
such that:
If any states are not COMPLETED the final state is FAILED
If all of the states are COMPLETED the final state is COMPLETED
The states will be placed in the final state data attribute
Callers should resolve all futures into states before passing return values to this
function.
aget_state_exception
aget_state_exception(state: State) -> BaseException
Get the exception from a state asynchronously.
If not given a FAILED or CRASHED state, this raise a value error.
If the state result is a state, its exception will be returned.
If the state result is an iterable of states, the exception of the first failure
will be returned.
If the state result is a string, a wrapper exception will be returned with the
string as the message.
If the state result is null, a wrapper exception will be returned with the state
message attached.
If the state result is not of a known type, a TypeError will be returned.
When a wrapper exception is returned, the type will be:
FailedRun if the state type is FAILED.
CrashedRun if the state type is CRASHED.
CancelledRun if the state type is CANCELLED.
get_state_exception
get_state_exception(state: State) -> BaseException
Get the exception from a state.
If not given a FAILED or CRASHED state, this raise a value error.
If the state result is a state, its exception will be returned.
If the state result is an iterable of states, the exception of the first failure
will be returned.
If the state result is a string, a wrapper exception will be returned with the
string as the message.
If the state result is null, a wrapper exception will be returned with the state
message attached.
If the state result is not of a known type, a TypeError will be returned.
When a wrapper exception is returned, the type will be:
FailedRun if the state type is FAILED.
CrashedRun if the state type is CRASHED.
CancelledRun if the state type is CANCELLED.
araise_state_exception
araise_state_exception(state: State) -> None
Given a FAILED or CRASHED state, raise the contained exception asynchronously.
raise_state_exception
raise_state_exception(state: State) -> None
Given a FAILED or CRASHED state, raise the contained exception.
is_state_iterable
is_state_iterable(obj: Any) -> TypeGuard[Iterable[State]]
Check if a the given object is an iterable of states types
Supported iterables are:
Other iterables will return False even if they contain states.
Scheduled
Scheduled( cls : Type[ 'State[R]' ] = State, scheduled_time: Optional[datetime.datetime] = None , ** kwargs: Any) -> 'State[R]'
Convenience function for creating Scheduled states.
Returns:
Completed
Completed( cls : Type[ 'State[R]' ] = State, ** kwargs: Any) -> 'State[R]'
Convenience function for creating Completed states.
Returns:
Running
Running( cls : Type[ 'State[R]' ] = State, ** kwargs: Any) -> 'State[R]'
Convenience function for creating Running states.
Returns:
Failed
Failed( cls : Type[ 'State[R]' ] = State, ** kwargs: Any) -> 'State[R]'
Convenience function for creating Failed states.
Returns:
Crashed
Crashed( cls : Type[ 'State[R]' ] = State, ** kwargs: Any) -> 'State[R]'
Convenience function for creating Crashed states.
Returns:
Cancelling
Cancelling( cls : Type[ 'State[R]' ] = State, ** kwargs: Any) -> 'State[R]'
Convenience function for creating Cancelling states.
Returns:
Cancelled
Cancelled( cls : Type[ 'State[R]' ] = State, ** kwargs: Any) -> 'State[R]'
Convenience function for creating Cancelled states.
Returns:
Pending
Pending( cls : Type[ 'State[R]' ] = State, ** kwargs: Any) -> 'State[R]'
Convenience function for creating Pending states.
Returns:
Paused
Paused( cls : Type[ 'State[R]' ] = State, timeout_seconds: Optional[ int ] = None , pause_expiration_time: Optional[datetime.datetime] = None , reschedule: bool = False , pause_key: Optional[ str ] = None , ** kwargs: Any) -> 'State[R]'
Convenience function for creating Paused states.
Returns:
Suspended
Suspended( cls : Type[ 'State[R]' ] = State, timeout_seconds: Optional[ int ] = None , pause_expiration_time: Optional[datetime.datetime] = None , pause_key: Optional[ str ] = None , ** kwargs: Any) -> 'State[R]'
Convenience function for creating Suspended states.
Returns:
AwaitingRetry
AwaitingRetry( cls : Type[ 'State[R]' ] = State, scheduled_time: Optional[datetime.datetime] = None , ** kwargs: Any) -> 'State[R]'
Convenience function for creating AwaitingRetry states.
Returns:
AwaitingConcurrencySlot
AwaitingConcurrencySlot( cls : Type[ 'State[R]' ] = State, scheduled_time: Optional[datetime.datetime] = None , ** kwargs: Any) -> 'State[R]'
Convenience function for creating AwaitingConcurrencySlot states.
Returns:
an AwaitingConcurrencySlot state
Submitting
Submitting( cls : Type[ 'State[R]' ] = State, ** kwargs: Any) -> 'State[R]'
Convenience function for creating Submitting states.
Returns:
InfrastructurePending
InfrastructurePending( cls : Type[ 'State[R]' ] = State, ** kwargs: Any) -> 'State[R]'
Convenience function for creating InfrastructurePending states.
Returns:
an InfrastructurePending state
Retrying
Retrying( cls : Type[ 'State[R]' ] = State, ** kwargs: Any) -> 'State[R]'
Convenience function for creating Retrying states.
Returns:
Late
Late( cls : Type[ 'State[R]' ] = State, scheduled_time: Optional[datetime.datetime] = None , ** kwargs: Any) -> 'State[R]'
Convenience function for creating Late states.
Returns:
Classes
StateGroup
Methods:
all_completed
all_completed( self ) -> bool
all_final
any_cancelled
any_cancelled( self ) -> bool
any_failed
any_paused
counts_message
counts_message( self ) -> str
fail_count